/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

syntax = "proto2";
package perfetto.protos;

message AndroidGameInterventionList {
  message GameModeInfo {
    optional uint32 mode = 1;
    optional bool use_angle = 2;
    optional float resolution_downscale = 3;
    optional float fps = 4;
  }
  message GamePackageInfo {
    optional string name = 1;
    optional uint64 uid = 2;
    optional uint32 current_mode = 3;
    repeated GameModeInfo game_mode_info = 4;
  }

  repeated GamePackageInfo game_packages = 1;

  // True when at least one error occured when parsing
  // game_mode_intervention.list
  optional bool parse_error = 2;

  // Failed to open / read game_mode_intervention.list
  optional bool read_error = 3;
}
